How RTS games can teach you the principles of B2B growth marketing
An RTS stands for Real-Time Strategy game. It’s a type of video game that involves strategic gameplay in real-time.
An RTS stands for Real-Time Strategy game. It’s a type of video game that involves strategic gameplay in real-time.
RTS stands for Real-Time Strategy game. It’s a type of video game that involves strategic gameplay in real-time. In these games, you control and manage resources, build structures, gather units, and engage in tactical combat against opponents or computer-controlled adversaries. There are a lot of simalatirities between RTS gaming and B2B Growth hacking, we'll explain our thinking in this article.
While the fields of gaming and marketing may seem quite different, there are several transferable skills that an RTS gamer can leverage to become a successful growth marketer. These skills include:
In a world where humans and machines are becoming more interconnected and marketing is becoming more digital, gamers and growth marketers are going to have more and more in common. Understanding the mechanics of a game is the same as understanding the mechanics that help a business succeed. If you can treat growth marketing like gaming you can utilise the same tactics and lesions picked up in RTS games.
Just like in real-life, managing resources and having a strong economy are key to success in an RTS. Without resources you cannot build a base, you can’t build an army and therefore you can’t grow and ‘win’.
So what are the resources you need to manage and what is your economy and as a B2B growth marketer? The answer is content. Content, whether it's written, audio or visual, is the resource of growth marketing. This means you need to increase the amount of content you produce, whilst ensuring its quality. Content is the most valuable resource in a B2B marketing strategy.
If the key to growth is a strong marketing economy then you need to ensure that your content is being produced. You need an efficient production line to ensure great and consistent content production. This means utilising data and content performance metrics to ensure you are producing the right time of content at the right time.
Another common term in RTS games is the term "new meta" in gaming refers to a shift or change in the dominant strategies, tactics or overall gameplay patterns within a particular game. It is an abbreviation of "metagame," which is a concept that goes beyond the basic mechanics of a game and involves understanding how players adapt, counter, and optimise their strategies based on the prevailing trends and the strategies of other players.
In competitive gaming the metagame constantly evolves as players discover new tactics, learn from their opponents, and respond to game updates or balance changes made by developers.
When a "new meta" emerges, it means that certain strategies or aspects of the game have become more effective or popular, leading to a shift in how players approach the game and make decisions.
Players often need to adapt to the new meta by adjusting their play styles, picking different characters or load-outs, or using alternative tactics to remain competitive.
This again can be related to real-world strategy. Marketing strategies always need to adapt to the changing world, this can involve new technologies being introduced (such as new social media channels).
What learnings can you apply to marketing:
If you fancy a break from work you can always try your hand at an RTS game and you will see what you mean for yourself. Some of the most popular and competitive RTS games are StarCraft and Age of Empires, happy gaming!
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